Hello, I have a scene where the camera follows the player around using this.cameras.main.startFollow(this.player). I want to create some static UI text that stays in the same place on the screen, that doesn’t change position when the camera scrolls around.
Although setting scrollFactor of text game object can prevent scrolling by camera. But the size of text still change by camera zooming.
The better solution might put this text game object at another scene.
Thanks