as you know setScrollFactor will set the gameobject stop from scrolling if the camera scrolls.
I need a method to stop my gameobject from zooming by a camera, is this possible or any other easy ways to do this?
You can add the objects to a different camera or different scene.
For examle, add all the UI elements to an uiScene and all the game elements (which should be zoomable) to a gameScene.
thanks~