How to add image or container that remains above all scenes

Hello community!

I’d like to add an object, preferably if it was a container (e.g. with logo image) that is visible all the time “over” the scenes when I start a new one.

And a side question, how to remove an object from a scene if i added it with scene.add.existing (). I want to use it later, so I want to remove it but not destroy it.

Thank you, and please bear with me as I am a Phaser newbie :slight_smile:

Greg

If you need something basic like an image with a click handler you can use an HTML img tag. Put it above the game canvas and position it with CSS.

I would probably use setActive(true | false) and setVisible(true | false) for that.