How to load spritesheet in payload pack

Hey, i know how to load images, but how load spritesheet and set frameWidth,frameHeight?

let preloaderScene = new PreloaderScene({
    key:Scenes.PRELOADER,
    pack:{
        files: [
            { type : 'image', key:Resources.Sprites.Payload.Logo, url:"assets/sprites/payload/payloadLogo.png"},
 
        ]
    }
});

See Phaser.Loader.FileTypes.SpriteSheetFile.

And all the others are in Phaser.Loader.FileTypes.

1 Like

Oh, thanks! I really apreciate this!