Spritesheet in an SVG

Hey everyone, new guy here :slight_smile:
Is it possible to load an SVG file that is also a spritesheet using the typical this.load.pack procedure in a scene’s preload?

So far I’ve tested this (among other attempts that also didn’t work) :

{
                "type": "spritesheet",
                "key": "mysvg",
                "url": "./mysvg.svg",
                "svgConfig":{
                    "width":200,
                    "height":200
                },
                "frameConfig": {
                    "frameWidth": 100,
                    "frameHeight": 100
                }
}

It seems to be loading only the first frame, meaning that when I add a new sprite, no matter what index I use, it still shows the one at position 0.

Any ideas?

Edit:
Upon further investigation I have concluded that the reason this isn’t working is because it’s not looking at the “svgConfig” property due to the fact that it’s being loaded as a spritesheet.
The only workaround that I thought was adding the extension property like so, but it also didn’t work:

{
                "type": "spritesheet",
                "key": "mysvg",
                "url": "./mysvg.svg",
                "extension": "svg",
                "svgConfig":{
                    "width":200,
                    "height":200
                },
                "frameConfig": {
                    "frameWidth": 100,
                    "frameHeight": 100
                }
}

Note that I need the size override for the SVG and loading a separate file isn’t an option I’d like to go with.