How to pause specific sprite animation?

I use single animation config

this.anims.create({
			key: 'ball1',
			frames: this.anims.generateFrameNames('ball1', { end: 8 }),
			frameRate: 10,
			repeat: -1,
		});

sprite.play('ball1');

and use it for dozens of sprite, sometimes I need to pause animation for a few sprite then resume again.

how to do this?

I see there are only method to pause / resume the whole animation

sprite.anims.get('ball1').pause()

Thank you

I can make it work with sprite.anims.pause()