I use single animation config
this.anims.create({
key: 'ball1',
frames: this.anims.generateFrameNames('ball1', { end: 8 }),
frameRate: 10,
repeat: -1,
});
sprite.play('ball1');
and use it for dozens of sprite, sometimes I need to pause animation for a few sprite then resume again.
how to do this?
I see there are only method to pause / resume the whole animation