Is there any example how to use Image Collection from Tiled in Phaser?
I was trying to import a map with normal tilesets and its fine, but how to import tiles which are Image Collection?
I don’t know if it’s supported.
I guess it’s supported but I don’t see how you link the assets. Maybe with
Hello, I have already figured it out.
Yes, need to use addTilesetImage(), and then its automatic
I’ll not use it anyway because its not working how I want. I have used sprites for bigger items on the map instead.
Can you elaborate a bit more your answer, maybe with some example.
I’m struggling with the same problem.
I looked at this a little while ago and it seemed that the tilemap parser failed to create Tilemap#imageCollections.
But I’ve also never seen a Phaser 3 example with an image collection tilemap, so I don’t know if this feature was ever implemented.