I am working on a game for iOS using Phaser 3 and Cordova.
Back in iOS 14, I had 50-60 fps on an iPhone XR and iPad mini 5. But since I updated both to iOS 15, performance has dropped to around 10 fps on both, without changing the code.
Anyone have any ideas… or have observed the same behavior?
(Around 3000 GameObjects)
(Using the WKWebView and WebGL)