Jesse Lee's "Maxima 3.5™" PHAS3R Game Engine Framework - WIP...

Hi,

We are making a Phaser version 3 game framework now.
It’s based on the open-source 1st game project tutorial on the official site.

It is a work in progress…
(it’s a direct port from our last Godot 4 game - GDScript to JavaScript)

Audio/visual source code cores are near 100% operational.
We are working on text drawing source code core now.

We will update this forum thread as progress is made.
You can view/download the entire project below:
https://bitbucket.org/jesseleepalser/phaser-engine/src/master/

Enjoy!

Jesse Lee

Phaser_3_Demo_2023-04-12_1742

Hi,

Text drawing is 100% now:

You can view/download the current source code below:
https://bitbucket.org/jesseleepalser/phaser-engine/src/master/

You can play the current demo on Itch below:

Enjoy!

Jesse Lee

Below is the near-finished title screen game logo:

Hi,

Working on the title screen now:
More to come, stand by!

Jesse Lee


DONE:

  • Preliminary intro/title screens
  • Visuals(sprites/text)
  • Audio(sound effects/music)
  • Mouse input

TODO:

  • Sprite image management(destroy sprites when no longer used)
  • Finish input core
  • Finish “Neo’s Kiss” GUI interface core
  • Finish pre playing screens
  • Port logic core from GDScript to JavaScript (the “game”)
    • more