I’ve read the tutorial about Phaser and Cordova: https://gamedevacademy.org/creating-mobile-games-with-phaser-3-and-cordova/
But some time ago, Cordova didn’t have proper hardware acceleration for WebGL. Is this still a problem ?
I’m debating whether to use Javascript for a mobile game and am looking what the tech stack would be. Surprisingly, all those packaging services with hardware support seem to go away:
- CocoonJS is dead: https://blog.cocoon.io/
- Crosswalk is discontinued: https://github.com/crosswalk-project/crosswalk
- Intel XDK is discontinued: https://software.intel.com/en-us/xdk
- The creators of CocoonJS made a plugin for hardware acceleration in Cordova. But I can’t find it anymore: https://www.joshmorony.com/increase-phaser-performance-on-phonegap-with-webgl-and-wkwebview/
Anyone here developing a mobile game with Phaser ?
How do you ship it ?