Packaging a mobile game

I’ve read the tutorial about Phaser and Cordova:

But some time ago, Cordova didn’t have proper hardware acceleration for WebGL. Is this still a problem ?

I’m debating whether to use Javascript for a mobile game and am looking what the tech stack would be. Surprisingly, all those packaging services with hardware support seem to go away:

Anyone here developing a mobile game with Phaser ?
How do you ship it ?

Maybe post #1194 helps you.