I want to create particle emitter only once, and after reach it’s edge (geom), it will be stopped or destroyed, not looped.
Similar on an example above, but not endless.
How to do this?
thanks
I want to create particle emitter only once, and after reach it’s edge (geom), it will be stopped or destroyed, not looped.
Similar on an example above, but not endless.
How to do this?
thanks