Particle emitter only once after reach end of edge

I want to create particle emitter only once, and after reach it’s edge (geom), it will be stopped or destroyed, not looped.

Example https://labs.phaser.io/view.html?src=src\game%20objects\particle%20emitter\edge%20zone%20from%20curve.js

Similar on an example above, but not endless.

How to do this?

thanks