Phaser 2 Filters don't work on android

I’m making a game using Phaser 2 and Typescript intended for both mobile and browser, however the filters don’t seem to work on android in 2.15.0. Downgrading to 2.6.2 however does work. I’d like to not have to use 2.6.2, but i will if that’s the only way.

What goes wrong exactly?

Adding the filter to the world.filters, the screen turns a solid color, and adding it to a specific sprite or group’s filters, the sprite/group doesnt render.

Do any of the filters/ in work on your Android?