The way you apply filters is exactly the same in Phaser 2, but the filter has to be compatible in the first place (which it sounds like the Outline one isn’t)
Hey @rich!
Thanks for your answer. As i know, filters can be applied to any displayObject, and in Phaser, the sprite is also displayObject ( and also it’s children are displayObjects) . I tried with GlowFilter now too, same error occurs.
How can i make it compatible ?