I’m just finished (almost :)) my first game finally!
It’s only on Kongregate for a while, but I’m going to submit it on other portals, and publish on mobile platforms and maybe on a desktop (or it’s not worth it?).
What do you think about it in common and about the difficulty - is it to hard for such casual looking game?
It builds on Phaser 3 with Matter physics, also I used Tiled, TexturePacker, PhysicsEditor, Paint.net, Reaper and many other tools during development. If you have some questions about realization, I’m glad to answer it!