Phaser 3 low performance with integrated GPU

Hi

I have very low performance and even can’t load the game when opening with an old (i3 3rd gen) laptop device which has not graphic card. I know that WebGL renderer needs graphic card to perform well.

but

I also opened another game written on Pixi js platform, but when i opened it, it had significantly better performance.

important note is that both of that games uses WEBGL renderer instead of CANVAS one.

what is the problem? what’s under the hood?

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Just use canvas tbh, I set that as default for my game and allowed users to optionally choose webgl. Works like a charm.

As for PIXI, not sure why, PIXI generally gives you more access to the graphics and low level stuff of the game so I presume that may be why it’s generally more performant.

It depends on the canvas dimensions and a lot of other things.