i’ve managed to deploy a new beta version fo my mmorpg “ragecage” and now want to share the public link to the project. Any feedback welcome!
For a brief description what you can expect from this game, pls have a look at the previos post to the closed beta (screenshots and descriptions included - just extend the sections):
++++++++++++ DISCAIMER ++++++++++++
English and German translation available right now.
The game requiers registration (nick + email) - i wont send you any non-requested emails (only e.g. for registration, pw-reset, reactivation)
The ingame items, quests, npcs, enemies are just demo-content / not finished yet.
The images in game are manly placeholders (some free ressources, some temp-images).
Depending on development progress, personal chars / items / quests can be deleted / reseted on update ( i try to avoid this, but sometimes its unavoidable).
Hosting is heroku+private sql, so sorry for some lag / delay / performance issues
I dont know how performance will decrease, if there are multiple realtimebattles running parallel. So pls be patient )
The project is still beta and work in progress. So dont be afraid to send me bug-reports, feature requests or code-optimization hints.
Its a hobby project and i want to learn better coding with classes, modules, knockout-js, phaser, websockets, databases (sql, redis) and many more!
I will post updates here, as soon as new version arrived
Thx you for testing and playing!