Phaser on Node.js (new version)

First off, thanks for creating this! Super handy, and easy to setup exactly what I needed.

I’m actually making use of the tilemap functionality, but it seems my collisions are at slightly different locations on the client / server. Does this seem like it could be due to an implementation bug, or any ideas?

I opened a thread here Collisions on client, versus server occur at different locations, thanks!