Phaser Scene active Question

Hello, I want to use UIScene. If the constructor sets this to active: true, UIScene is activated from the first title screen. I want to activate UIScended from the second game scene, but is there a way to do it active:false and activate:true in GameScene?

:wave:

Remove { active: true } from the UIScene config and then call

this.scene.launch('ui');

or something when you want to start it.