I have a custom button class that extends Container.
I want the hand cursor to show on pointerover. I have:
this.rect = new Phaser.Geom.Rectangle(150, 364.5, 78, 28);
this.btn.setInteractive(this.rect, Phaser.Geom.Rectangle.Contains, this.rect, false, false, true)
The last true should make useHandCursor: true but the cursor does not change on pointerover. My pointer events fire as expected. What am I missing?