How can I use this spritesheet has an animated background image?
My main goal is to change every 2 seconds, the frame, but so far I’m having trouble doing this because my frame is changing so quickly …
The update method is called every frame, usually 60 times a second. A timer is indeed one of the possible solutions, so it would be nice to see the timer-based code which doesn’t work.
While this is unrelated to your problem, a Tile Sprite (which, as far as I can tell, is supposed to cover the whole screen) might not be the most efficient option in this case. It might be better to use a normal Image with the same texture and change its X position or use a spritesheet and change the frame. I haven’t checked your image in detail, however, so this advice might not be useful.