I’m trying to make a clone of “A Normal Lost Phone” game in Phaser 3 and I have doubts of how it is the right way to handle the ui phone (home button, back button, date and time…) as the picture below show:
I understand that the ui scene is an active scene (like the https://labs.phaser.io/edit.html?src=src\scenes\ui%20scene%20es6.js tutorial) but I can’t figure out if that UI will be always of the top of the “scene layers” whenever the player opens an app (I assume it’s another scene that has a different background).
What a mess…