I wish you all a warm welcome to the new Phaser forum. Read this post to find out why we moved forums, how to take part and what you can find here.
Since Phaser first began, we have maintained a board over at the HTML5 Game Devs Forum. This has been great for many years but we felt it was time to move to our own home. I had looked at Discourse before. As a forum app, it seemed light-years ahead of what Invision, the software at HTML5GD, could do. Sadly, it was just too expensive for us to consider. So all those power features seemed out of reach.
Which is why, when Discourse offered Phaser a free managed installation, as part of their initiative to help open source projects, we jumped at the chance!
I had the option to move over all of the posts from the HTML5GD forum to here. Which would have given us a rich vein of archived material to draw on. However, it was impossible to determine which users had registered on HTML5GD just for Phaser, and not one of the other projects hosted there, like Babylon.js. I also felt that, as a user, I wouldn’t be happy to find that my user account was moved from one site to another without my permission. With those two facts in mind, I took the decision to start this forum afresh.
So welcome to the new Phaser forum. It’s a blank slate, albeit a much more powerful one than before! With proper integration with GitHub, Patreon and other services. A really neat notification system, genuinely useful email summaries and a lot more. I will keep the HTML5GD Phaser boards open, but they will eventually be moved to be read-only.
I’m excited to be here and to start from scratch. Please, register and join in! You can post anything Phaser game dev related, including new game announcements, questions, examples and all manner of related topics. Again, my thanks to Discourse for providing this shiny new home for us.
Cheers,
Rich