Hello everyone! beta.38 is out! And didn’t took much time to release beta.38.1 with some extra fixes! ![]()
The update is too big to put it here, so feel free to check the release notes: Releases · damian-pastorini/reldens · GitHub
In summary, a lot of core changes and new features, the main ones are:
- The servers URL setup by room which allows cross servers communication.
- The importers and generators included in the admin panel.
- New game rewards related to game events (like consecutive login).
- Scores tables.
- Tons of performance improvements (which resulted in pretty good CCUs benchmarks).
- And even more bugs fixed (with this release I’ve fixed every single bug or weird behavior found so far, and with the load tests all issues became a lot more visible).
What’s next?
1 - Restart the game implementation.
2 - Clean up the entire documentation, provide step by step for everything, and include some video-tutorials.
3 - Release beta.39 will include code clean up, bug fixes, probably some admin panel features (if I see something required for the game creation is missing), but none new game-features (in terms of server or client behavior).
I hope you like this release! I’m feeling that I’m finally reaching a good point on the platform development.
I would love to get any feedback if you can give it a shoot!
Stay tunned for new updates soon!