Hi everyone!
V3 of my project Reldens was released!
hope you like it!
Features list: https://github.com/damian-pastorini/reldens/wiki/Features
The demo: https://dev.reldens.com/
I would love to get any feedback! Thanks!
Hi everyone!
V3 of my project Reldens was released!
hope you like it!
Features list: https://github.com/damian-pastorini/reldens/wiki/Features
The demo: https://dev.reldens.com/
I would love to get any feedback! Thanks!
I know you’ve provided a demo, but it might be nice if you included a description of the feature set and some screenshots here.
hi @jorbascrumps thanks for the recommendation, I’ll prepare some screenshots and a feature list (and will try to include some videos as well).

Hi @jorbascrumps, I’ve just included a Features list in Github with some screenshots, next will be the video.
Best,
Nice! You’ve got a pretty neat little framework on your hands. Keep up the good work!
Hello everyone!
Just to bring some updates on the platform I’ve been working on.
V4 is coming! I’ve stopped adding any new features in favor of clean up the code structure which will make everything easier for everyone.
Below you will find some of the big differences between v3 and v4:
Thought this is still a work in progress you can find the code in the v4 branch: https://github.com/damian-pastorini/reldens/tree/v4.0.0
And the example database: https://www.dwdeveloper.com/media/reldens/reldens-install-v4.0.0-2019-09-30.sql
What’s coming?
As you can see V4 will be basically fully incompatible with the priors, it will be a fresh start but if you have any custom maps already created those will still work as the same in v3, you will only need to push the proper values in the database since the structure changes.
I hope you like it! Any feedback will be welcome!
Hello everyone! I’m here with some news!
I’ve pushed a new v4-NPM-ready branch: https://github.com/damian-pastorini/reldens/tree/v4.0.0-npm-setup-v1
I still didn’t merged it into the main v4 branch since I’m not sure about if it is the right approach, it still need some work to make the process easier, and also because in any case we will need quite more events to be fully useful that way.
I’ve also created an example doc here:
https://github.com/damian-pastorini/reldens/wiki/V4-NPM-Ready
The doc shows how to use npm link to make it work as if you really installed through npm and not locally.
The part that I’m not sure about is the way the client part has to be installed and how it’s been build, also I don’t really like the idea of copy base files from the node_modules folder.
I would really appreciate if anyone could give me some input here.
Another idea was to create a separated skeleton branch that would be ready-to-run, and that users could clone it in the project root, but that would be adding more steps that won’t change much how it’s now.
I’m really trying to re-think this but is been quite hard so far, so any thoughts will really help!
Thanks!
I can’t play it, it tells me I have to make an account
Hi @tac thx for let me know I’ve just realize that the registration form is not working for some reason, I’m checking on it now.
Hi everyone!
Thanks to @tac ! registration is working again, feel free to give a try!
The current deployed version is a bit old though, all the last upgrade are been implemented in v4.
There’s also an NPM ready branch and some instructions if you like to try it:
Hope you like it! Progress is been done and ideally I would have v4 before the year ends.
do I have to register? can I play as a guest? registration is such a commitment 
hi @tac, yes, you need to register since we are saving the user related data to keep the position, scene and stats, and in the future we will need to save a lot more, like items, skills, etc.
That said you can use any test data for registration, the email does not require confirmation just to be a valid format, so you can put like asdasd@asdasd.com and it will work (if is not taken already
).
Hello everyone!
If you like to give it a try to this project please checkout:
And then follow this guide: https://github.com/damian-pastorini/reldens/wiki/V4-NPM-Ready
Best,
I’m glad to register while I wanna play a good game. But It’s very uncomfortable when help someone to test game.
Hi @kloveq well… I get your point, but considering this is not a game, it’s a platform, I’m keeping the registration On to show up it is available as feature. Though I still didn’t include an option to enable / disable in an easier way anyone can do it on their own implementations.
That said I will try to include some guest feature for the devs who want’s to see how the result game would work in a easy and quick way.
Best,
Player move Player is about to be pushed on v4 branch!
Alright!
Considering how much behind the v3 was getting I’ve decided to do a beta release for v4!
This version is available on NPM:
And the installation is easier than before:
For that matter I’ve created an Skeleton repository:
The dev server was updated as well
http://dev.reldens.com
And between all the huge refactor now you will find:
In terms of roadmap, issues and progress tracking I’ve started to complete the project board with all the tasks: https://github.com/damian-pastorini/reldens/projects/2
Hope you like all the new improvements, I’ll keep adding new stuff and fixing the parts that can be improved.
Best,
Damian
Hello everyone!
I’m back on the project and v4.0.0-beta.7 is about to be released!
What’s included in this beta?
Here’s a small video to show you the progress!
Some time without publish a new release, so here’s beta.11!
What’s new on this beta?
Here’s the last video:
Hello everyone!
Long time without post any updates and that’s because this is a big one.
I’ve created two new websites, one for me dwdeveloper.com, and one for the project reldens.com
Along with this I’ve also deployed a new beta of the project: v4.0.0-beta.14 which includes a lot of new features!
The main ones:
For last I’ve also created accounts on Patreon and Ko-fi so any support will be really appreciated, this project can be a reality sooner if I can get any support.
Obviously by support I never mean only money, I’m also looking for anyone that would like to collaborate on the graphics side and improve the demo.
Any feedback will be appreciated! I’ve put a lot of effort on this and I will keep doing it! So I hope you like it!
Regards,
Damian