[Arcade Physics] Collision detection rate

Hello, i’m having problem with collision detection.

Building fast paced game and collisions between player (sprite) and enemies (sprite) are not being detected well and sometimes clip thru each other, is there any fix to this? Maybe raising collision detection rate?

You can increase the physics world FPS.

I’ve solved problem using matter physics, the Arcade collisions had also different problems that i needed to mitigate