Hello everybody! I’ve put together a little project template that I hope might make Phaser development with Deno a bit more accessible and enjoyable. It’s built around Phaser 3, and uses TypeScript, Deno, and Fresh to provide a web-framework for hosting your Phaser game.
It’s pretty straightforward - Phaser 3 for the fun game-making part, TypeScript for keeping the code neat, Deno for a modern twist, and Fresh to keep everything light and, well, fresh.
I made this to help anyone interested in making games using Deno without all the usual setup fuss. If you’re interested in checking this out, you can find the repository here.
You can also check out the live example here.
Let me know what you think!