Fit mobile screen

I am using Phaser 3 scale manager

scale: {
    parent: 'phaser-game',
    mode: Phaser.Scale.WIDTH_CONTROLS_HEIGHT,
    width: sharedConfig.width,
    height: sharedConfig.height, 
    autoCenter: Phaser.Scale.CENTER_BOTH,
},

but it is not fitting correctly in some mobile screens, please any ideas

:wave:

What looks incorrect? And try

I use Phaser.Fit.Scale, set a min in the scale config and control the sizing with the css, position:fixed and width:100vw