Hi all,
I wanted to share my first game made with Phaser 3, called Fusion Mania: Sushi Merge, now available on Google Play.
It’s a 2D physics puzzle game, inspired by the Suika / Watermelon Game, but set in a Japanese sushi restaurant.
Tech stack & features:
- Phaser 3
- Matter.js for physics
- Physics-based merge mechanics
- Hand-drawn kawaii assets
- Mobile-first, fully offline
Google Play:
I’m currently working on future updates, including:
- Google Play Games integration (leaderboards & achievements)
- Visual/UI polish
- Structured challenges and progression
- Ads/banner integration
If you try it, feedback is very welcome — feel free to reply here or send me a DM.
Thanks to the Phaser community for the great framework!
