How to slow down the frame rate / animations globally / slow motion?

I’m trying to do a slow motion of all my sprite animations that were added from scene.anims.create.

I tried doing this in create() - this.anims.globalTimeScale = 0.15 but it doesn’t seem to have any effect.

I think you have to update each sprite animation manually.

Thanks Samme for that info!

It looks like i have to set the msPerFrame right after I play the animation.

Use sprite.anims.timeScale.

Thanks Samme, that works great too!