I’m trying to do a slow motion of all my sprite animations that were added from scene.anims.create
.
I tried doing this in create()
- this.anims.globalTimeScale = 0.15
but it doesn’t seem to have any effect.
I’m trying to do a slow motion of all my sprite animations that were added from scene.anims.create
.
I tried doing this in create()
- this.anims.globalTimeScale = 0.15
but it doesn’t seem to have any effect.
I think you have to update each sprite animation manually.
Thanks Samme for that info!
It looks like i have to set the msPerFrame right after I play the animation.
Thanks Samme, that works great too!