About two and a half years ago we started work on a simple game using mainly the Phaser 3 framework.
This was our first game development effort, and we choose Phaser because we were experienced with typescript and web development.
Long story short, we just published our game called Virus Crunch for both Android and iOS.
It showcases that with some effort, Phaser is capable of handling realtime mobile multiplayer games for both major mobile OS platforms.
Here are some gameplay snippets, as well as download links in case someone wants to try out the game.
If you are interested in more implementation details, feel free to leave a comment and I will do my best to answer.
Any comments or suggestions would be much appreciated.