Pixel bleeding and tile-extruder issue

Hi! I’ve run into the pixel bleeding, which solution does exist and solved by node module - tile-extruder. However, when I launch index.js from this module I get nothing in return(neither in output folder nor in console). That’s the only problem left for my game to be fully completed, so I am seeking for help!

Solved the problem adding just 1px line to width and height of the tiles(respectively to tiles ending color). And after, creating tileset image like this:
`tilemap.addTilesetImage(“ground”, “ground_extruded”, 40, 40, 1, 2)