[WIP] recreation of classic arcade Pengo

I wanted to share with you this recreation of the classic arcade game Pengo (1982).

It’s fun for me to recreate classic arcade games using the phaser library.

At the moment it is in progress, It’s possible to push and break blocks, move the character (penguin) and try to join the three special blocks.

In case someone doesn’t know the game, i put this gameplay here:

To play (in progress):

Code in github:



Looks really nice, good on ya!

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Thanks! :slightly_smiling_face:

This game is more complex to program than Pacman than the one I did about Pacman.

Here the stage is not fixed, the blocks can be broken and pushed, etc. so the physics are practically finished. Now we have to implement the enemies. :space_invader:


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