This project is on hold at the moment, but Phaser 3.6 + Bootstrap…
…current project is a worldbuilding hex tool that is using Phaser too.
Long live webdev!
I hope to finish the Roguelike eventually. My primary stopping point at the moment is figuring out how to charge for it and not lose money due to all the AI calls… The new overworld hex map generator might be a good fit for the roguelike too, though?
Anyone else mixing Phaser with generative AI in cool ways?