Hello fellow Phaser users,
I am new to Phaser in general and have been learning Phaser 3 for a month now.
Quick Summary:
So my favorite game in the world is Rome Total War made by Creative Assembly, I recently wanted to start playing it again. Unfortunately it’s hard to get the game to work on modern devices, so I thought to myself wouldn’t it be awesome if I used JavaScript (Which is my favorite programming language by the way) to make a game just like Rome Total War but in the browser!
Now your caught up:
So my goal is to aim in making a game like Rome, with a few exceptions.
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Make it a 2d game
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Only have the campaign map aspect and not the troops on the battlefield
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Make it simple but complex with the same game logic and simple pixeled graphics
Caution:
This game is intended for personal use only! Trying to avoid getting sued over copyrights. It’s a project for fun to tackle a complex game to challenge myself.
Problem:
My issue is that, although Phaser 3 has taught me how to set up my game with a lot of complexities, there is however one aspect that I am going to struggle with! The AI, in the original Rome Total War game the AI might be labeled as dumb, but it’s far more complex than and simple AI I have ever created myself.
Solution:
I was wondering if anyone would like to join me on creating this game, which will be on my GitHub page and a help create this bad boy. I need help mainly with the AI, I have no idea how to start this.
I hope that someone can help, or is interested in working and collaborating in a group project, just a thought!
Thanks for being cool and understanding!
