I’m thinking about developing a platformer game for the Nintendo Switch. I’m wondering whether packaging a Phaser game into a Unity file / loading the game in via a WebView is feasible.
I think technically it should work. But would it just run slow as all hell?
Sadly no, I can only presume that they didn’t have to do an entire re-write. The nintendo switch OS is based off freebsd, an open source operating system (same with the PS4, mac OS X, etc), and its fully capable of running chrome. Maybe their web browser already supports running html5, not entirely sure :s