Tutorial requests

If you’ll have any new tutorials, please let me know by sending an email to contact@gamedevjsweekly.com so I can include them in the newsletter, thanks!

This might be too specific, but I’d love to see a tutorial on isometric pathfinding!

survive_lg

I’m a retired business software developer who has just started learning how to code games just for fun (I miss my job). Are there any tutorials out there regarding casino games like video poker or slots?

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How to create a quicksand effect. Maybe it’s just me, but I have spent days trying to figure it out. I feel like quicksand has to be a common thing, right?

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Recenty I tried to make the sweeping light effect moving on the button with shader , but i failed i can’t find how to use two textures in this shader,Do you have any ways to implement it?@Jerenaux

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Haven’t seen anything regarding PhysicsEditorParser, and would like a tutorial on how to use it.

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hey, are you still doing these tutorials?
I’m trying to learn phaser and it’d be a great help if you could provide me a simple tutorial of snakes and ladders game.
Thanks

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Yes, I am but I’m forbidden to advertise in the forums. Simply go to Amazon and search for Phaser 3. You’ll find, not only my books, but many other clever authors … William Clarkson, Feronato to name some of my favorites.

I’m upgrading all my Phaser books to have Phaser Editor v3.x samples and examples. Phaser Editor (either version for Phaser v2.x.x or III) is my favorite to initially start my projects.

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Does anyone know of a complete scene management tutorial?

I know there are already some scene tutorials out there. I’m struggling with the different switch, start, stop etc. methods

What does what?
When is create() of a scene called?
When not?

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Welcome!
https://github.com/jdotrjs/phaser-guides/blob/master/Basics/Part3.md This should help. Video goes along with it. https://www.youtube.com/watch?v=ECE1Al-M4DM

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Perhaps here:

I handle Phaser III Scenes differently than most folks. I like to think of them a “Flash MovieClips” and use several scene all at once. Take a look at my WIP - Rogue Prince here and play the demonstration here (use the console to see internal operations.)

I have up to 5 simultaneous scenes coming in and out … all based on the gamer’s menu selections and “rolling over” various icons.

@jamespierce i tried to watch your video but it showed up as unavailable.

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A tutorial on how to use the Phaser documents for those just starting out in javaScript and Phaser would be great. Even just targetting a piece of code and seeing how it correspnds to the documents. At the moment following a tutorial, you get all this words and dots etc that just seem to come from nowhere with no real foundation or starting point.

Thanks
Steve

Hi!
Anyone already has tried the Cordova tutorial and manage to do it?

Making a game with Phaser and Cordova: done, check out this tutorial

Since you are mentioning a grid-based movement system. I published a tutorial about this recently: Grid-Based Movement in a Top-Down 2D RPG With Phaser 3

Does this address the request sufficiently?

Btw: Is there any place I can send Phaser tutorials to, such hat they get listed in the tutorials section on the Phaser website?

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Any tutorials about enable3D as an 3D extension for Phaser?
It opens up new possibilities for games

Have you looked at the examples?

I would like to have an example for a game with a sword attack that does damage