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Collect the map
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0
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35
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May 15, 2025
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Texts and Graphics game objects looking low res, blurry or jagged
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0
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175
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May 13, 2025
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Having issues with Tiled infinite maps
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1
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90
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May 9, 2025
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Chaining tweens using this.add.timeline()
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2
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65
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May 9, 2025
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How to execute live user-written code in a game?
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1
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67
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May 6, 2025
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Does Phaser lower image quality?
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1
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1261
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May 6, 2025
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Load scene plugins for all scenes, or only those that need them?
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3
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50
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May 1, 2025
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Is it possible to include pivot data into JSON-Array for Phaser texture atlas?
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3
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39
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April 24, 2025
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How to add an array as uniform in a shader?
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0
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28
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April 22, 2025
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Need help with lines while rendering
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4
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44
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April 22, 2025
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Animating attacks midair
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3
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49
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April 22, 2025
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Drag Multiple Game Objects
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2
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47
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April 21, 2025
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Text sometimes appear blurry or feel faded in my phaser game
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4
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1640
|
April 15, 2025
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Compressed textures (pvr/astc) fails with pixelPerfect input
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0
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41
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April 9, 2025
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Recommended number of Texture Atlases?
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3
|
85
|
April 9, 2025
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Timer function error
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1
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19
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April 8, 2025
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How does Phaser.Math.Between work?
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1
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122
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April 7, 2025
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Tweening Width value while maintaining 0.5 Origin
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2
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66
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April 6, 2025
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Resize background image doesn't correct
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4
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77
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April 3, 2025
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Calculate area of opaque and transparent in a node-connected shape
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4
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56
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April 3, 2025
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The interaction of two dynamic bodies in arcade physics
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1
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24
|
April 2, 2025
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Matter Physics in Phaser v3.60 to v3.80
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5
|
857
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April 1, 2025
|
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Is it possible to create a construction kit with phaser?
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3
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93
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April 1, 2025
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Losing cameras.main between scenes
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2
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34
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March 25, 2025
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What does the `fromScene` parameter of `GameObject#destroy` do?
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1
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40
|
March 24, 2025
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Tilemap appears visually shifted down (by ~80px), but debugging shows correct position
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9
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99
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March 23, 2025
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Why does this only work in update and create?
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4
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81
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March 21, 2025
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Rectangle not visible with physics?
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1
|
27
|
March 21, 2025
|
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Motion blur
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|
4
|
111
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March 20, 2025
|
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Socket.io Issues with Phaser 3
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|
3
|
51
|
March 19, 2025
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